The mobility game had to utilize a form of mobile technology: cell phone, ipod, camera, tv, etc. and incorporate this into a public interaction game. I worked with the idea of screens and people’s tendency to escape into them such as the phone or ipod while in public environments. For the project I created 4 short video clips of different scenarios: the child experience, the pond experience, the drug experience, and the sleazy date experience which viewers could choose from to watch and use their imagination to be in this situation. Escape! Be someone or somewhere else for a moment in time. Change your reality!


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